AI Insights · Timothy · July 2024
Top 5 Educational Games on iOS in Brazil Q2 2024
In Q2 2024, the top educational games on iOS in Brazil showed varied performance in downloads, revenue, and weekly active users. The data from Sensor Tower provides a detailed look at these trends.
In Q2 2024, the top educational games on iOS in Brazil demonstrated diverse trends in downloads, revenue, and weekly active users, according to Sensor Tower data. Below, we delve into the performance of the leading five apps in this category.
Lingokids - Play and Learn from Monkimun Inc saw a consistent increase in weekly revenue, peaking at approximately $15.9K in late April. Downloads fluctuated, peaking at 8.2K in the week of April 22 and ending the quarter at 7.6K. Weekly active users also showed growth, starting at 16.1K in early April and reaching 19.1K by the end of June.
Matific: Math Game by Matific had a notable peak in revenue at around $2.2K in late May. Downloads were highest in mid-May, reaching 12.7K, but dropped to around 2.9K by the end of June. Weekly active users showed a significant spike, peaking at 29.7K in mid-May before stabilizing at around 18.6K by the end of the quarter.
LogicLike: Kids Learning Games from Massiana experienced an increase in revenue, peaking at about $3.6K in late June. Downloads saw a peak of 4.9K in late April and remained steady around 3.4K towards the end of June. The app's weekly active users showed a rising trend, starting at 8.9K in early April and ending at 12.7K in late June.
Learning Kids Games 4 Toddlers by Funny Food: Kids Learning Games had relatively stable revenue, with a peak of $4.1K in early April. Downloads saw a decrease throughout the quarter, starting at 3.5K in early April and dropping to 1.4K by the end of June. Weekly active users also showed a downward trend, from 17.3K in early April to 12.7K in late June.
Buddy.ai: Early Learning Games from MyBuddy.ai saw revenue peak at around $4.9K in mid-May. Downloads were highest at 2.6K in early April and decreased to 875 by the end of June. Weekly active users followed a similar trend, starting at 6.8K in early April and dropping to 3.4K by the end of the quarter.
For a more comprehensive analysis of these trends, visit Sensor Tower for further insights.